Added the debug.keystore to the repo so that I can move between devices and build the app without getting installation errors on the phone.
Also updated the testModelActivity to a more robust USB connection permissions testing and connection testing....
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@@ -7,12 +7,22 @@ android {
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namespace = "net.mmanningau.speechtokeyboard"
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compileSdk = 36
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signingConfigs {
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getByName("debug") {
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// This tells Gradle to look for the key in the same folder as this build file
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storeFile = file("debug.keystore")
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storePassword = "android"
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keyAlias = "androiddebugkey"
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keyPassword = "android"
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}
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}
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defaultConfig {
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applicationId = "net.mmanningau.speechtokeyboard"
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minSdk = 28
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targetSdk = 36
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versionCode = 12
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versionName = "1.1"
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versionCode = 13
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versionName = "1.1.1"
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testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
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}
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@@ -29,6 +39,8 @@ android {
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applicationIdSuffix = ".streaming"
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// This changes the app name on your homescreen to "MyApp (Dev)"
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resValue("string", "app_name", "Speech To Keyboard (Streaming)")
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// Explicitly tell the debug build to use the config we defined above
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signingConfig = signingConfigs["debug"]
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}
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}
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compileOptions {
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